CLI reference
ase editor
Prepare this project's SDK, then launch its editor.
Requires: a sign-in (ase login) to download an SDK; signed out or offline it uses the SDK already on this machine. The engine's editor: Godot from GODOT or PATH, Unity from UNITY_EDITOR, Unreal from ASE_UNREAL_ROOT.
Changes: Installs a missing or outdated SDK as ase sdk install does, then opens the editor.
ase editor [OPTIONS]
| Argument | Description |
|---|---|
--project <PROJECT> |
The engine project's folder. Default .. |
--offline |
Use only this machine's SDK cache; download nothing. |
Examples
ase editor
ase editor --project game --offline